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Eeeek A Bug!
by "Cajun" David Richard
Snapz Pro
If you haven't seen Snapz Pro, and are in need of a handy Screen Capture
utility, you just have to check out this program. The product has been well
received, and we are happy to report that the initial release has been extremely
stable.
However, there were a couple of instances that escaped our gaze. Here they
are, detailed for your enjoyment ;)
- Snapz Pro will not load properly on Systems running 7.1.2 or earlier.
This is determined by a red "X" through the icon at startup. The solution right
now is to contact us via eMail (help@AmbrosiaSW.com) and we will send you a
revised version. This will be permanently fixed in the next upgrade.
- Snapz Pro does not check to see if your hard drive is maxed out. What will
happen is that Snapz Pro will save a file in the chosen destination, but the
file will be corrupted (incomplete). Chances are your machine will freeze if you
try to open the file. For now, watch your hard drive space, and look for the
upgrade in the near future.
- Some people using powerbooks and greyscale monitors have noticed that images
grabbed with Snapz Pro appears to be darker or lighter that the screen. This is
caused by some CLUT/Video card synching code in Snapz Pro. This has been fixed
for the next version.
- Snapz Pro was having some difficulty determining the name of the front-most
application. Sometimes, the name of the resulting file would be named
incorrectly. This has been resolved and will be fixed in the forthcoming
version.
- If you are using After Dark, the Snapz Pro Capture Palette will not be
visible when you press the Snapz Pro hot key. The reason? After Dark has the
screen blanked and prevents anything from being drawn on the screen. In this
case, Snapz Pro will capture the entire screen as a default. This isn't really a
bug as much as it is a creative work-around.
- Snapz Pro does not work with several products from LucasArts. It seems that
getting the capture palette to appear can cause the machine to crash. We cannot
say for sure that this will be fixed in the next version, but as always, we have
a solution for you. If you have a need to capture one of these games, please use
the previous version of Snapz, which can be downloaded from our ftp site (ftp://ftp.AmbrosiaSW.com/pub/).
A new version of Snapz Pro will be released very soon. For notification, please sign up to our announcement list.
Bubble Trouble
Sine the last issue of The Ambrosia Times, we have come across a few more
bugs in Bubble Trouble that we are working on. Here is the list, excluding what
was reported in the last issue.
- When you get a high score, the name in the High Score dialog may be
truncated (the last few letters may not appear). This happens if you have
previously entered a name that is more that 9 characters. This will be corrected
in the next version.
- Occasional, you may get an "Out of Memory" alert when beginning a new level.
This is caused by the game running out of memory when it tries to load in a new
music track. This can be solved temporarily by increasing the memory allocation
for Bubble Trouble, but will be permanently solved in the next version.
- Dynamite can be lit AND be pushed. In fact, you can achieve a "Dynamite
Machine Gun" effect by continuously pushing the Dynamite bubble repeatedly.
Although this is a pretty useful bug, it isn't the way the game should behave so
it will be fixed in the next version. Sorry folks ;)
- If you pop all of the bubbles on a level, you should get 2000 points, but a
bug in the game only gives you 1000 points.
- Pushing a diamond bubble in the space where Blinky appears can remove the
bubble from play. If you die and there is a bubble where Blinky appears, when
you return to the game, the bubble in Blinky's "start space" will no longer be a
bubble. Either Blinky will simply pass through the bubble, or the bubble will
disappear from the play field altogether. This is on the slate for the next
version as well.
- This one is hard to reproduce - if a bouncing bubble is pushed towards a
hatching critter, the bouncing bubble will stop as the critter hatches. The
critter will continue along unharmed, but the bouncing bubble will remain lethal
to Blinky, and if he touches it, he will die :(
- One last bonus bug - if you have 4 of the 5 EXTRA letters, and the last
letter appears at the end of a round, grabbing the last letter during the dead
time after the end of a round will give you the 10,000 and an extra life. The
bug happens when the next level starts - all of the letters in the EXTRA graphic
are hilighted, and grabbing another letter (presumably the one you got at the
end of the last round) will give ANOTHER 10,000 point and ANOTHER extra life.
Enjoy it while it lasts, folks.
We should see a new version of Bubble Trouble soon. For those of you who think
you're pretty good, get ready to test your skills against others who think they
are pretty good in the Bubble Trouble High Score Contest, coming with the
release of the next version.
If you run into any problems that are not mentioned here or have any
questions about any of our products, please drop a note to help@AmbrosiaSW.com
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