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by Hector D. Byrd

NOTE WELL: These products are still under development. This is a preview: everything mentioned here is subject to change without notice, because the product is a work in progress. Please don't ask us when it will be released -- that'll give us more time to finish the product and get it to you all that much sooner. We'll let you know just as soon as it is released, we promise. The best way to stay informed of product releases is to sign up for our announce_list mailing list, or check our web site periodically.

Hector D. Byrd here with the latest edition of Sneak Snapz!

Some of you think I'm not really a bird. Well, you're wrong. I am Hector. Hear me squawwk. If you stop believing in me, I'll stop finding new pictures for you to look at.

Let's check out what's been going on with Ferazel's Wand. Currently in its first beta release, it's more fun than flapping my wings! A ton of you had asked for pics of the hang glider that I had mentioned in the last Sneak Snapz, so I went searching for it. (My wings are clipped; I long for the sensation of flight!)

First, I ventured into the ice caverns, and look what I found:

Ice, ice, baby! It looks cold in that cavern! I'd freeze my wings off if I were there. Those snow-covered boulders look scrumptious.

Here's a nice one of Ferazel, and he's got some interesting weapons; Fire seeds, and Boomerangs. A bunch of flowers and fungi decorate the landscape. It looks like some other habnabits have already been here, unforuntately.

Here it is! The hang glider shot you have all been asking me for! It's helping Ferazel fly over some ruins.

I like Ferazel's Wand a lot - it makes my feathers ruffle.

Here are a few momentos of my recent encounter with Cythera. The game is now in its 8th beta release, and the guys around the office are playing it feverishly (when they're not playing Ferazel, of course).

Here's a picture of some ruins that my party encountered. It's in the middle of a nasty swamp.

Inside a weird room in the ruins, there's this interesting, almost living, indescribable thing. A presence. Something. It's alive. I think.

Ha! I knew I could get someone to say "Zippy the Wonder Boy"! Here's a 3-way conversation; one of the people in my party is talking to the nice woman at the table.

I just recently discovered a developmental version of Pop-Pop, and I've been playing this one a lot, too. While much of the game is still a secret, I can show you this character select screen, with a single preface: Pop-Pop is not a fighting game.

So if it's not a fighting game, why are there a bunch of characters to choose from? Looks like you'll have to wait and see. :)

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