[ Home | Library | Contents | Prev | Next ]
Eeeek A Bug!
by "Cajun" David Richard
A couple of weeks ago, Ambrosia released the long awaited update to Escape Velocity version 1.0.3. We
here in the Ambrosia Tech Support department were hoping this would solve all of the problems that the
previous versions had. However, being the huge game that EV is, a few bugs squeaked through the system. Below
is a sampling of the reports I have received:
- Flying through space causes the stars to streak and
leave trails all over the place. This isn't actually a bug. This is caused by not upgrading properly. The EV
Tuner was upgraded as well and needs to be placed in the plug-ins folder. With out it, the star streaking will
occur.
- Random Crashing - We strongly urge folks to keep a backup of their pilot files to protect against this
one. It seems that from time to time, a pilot file can become corrupted (which means that you loose all of
your hard work in the game). With a backup, you can prevent loosing too much of your status.
- Ships with the wrong graphic, or wrong starting point - I believe this is related to the random crashing
bug. Pilots are not completely written to the disk before the game crashes, and EV attempts to place
information when it finds some that is missing. If this happens, the pilot file is corrupted and you will need
to replace it with a back up.
There is some good news however. Many people have written in and said that EV 1.0.3 is working fine on
their systems. Maybe these people are just winning at all of the odds, or there may just be some machine-model
type of relationship with the bugs. Either way, it can't hurt to play it safe.
We would like to apologize for those who are experiencing these problems. We too are frustrated
because we want to provide you with a solid product. We hope that folks understand that sometimes these things
happen, and when they do, we just have to make the best of it. We will have a fix to EV in the relatively near
future.
Bubble Trouble
Initial releases usually have bugs. Sometimes bugs are very successful in hiding their existence, especially
with the group of beta testers we had with Bubble Trouble. However, one or two have made it into the release
version.
Keep in mind that this is a preliminary list of bugs. We have found the first version of Bubble Trouble
to be very stable, but you may want to look out for the following:
- Blinky gets stuck going in one
direction, regardless of what key you press - We found this one right before we released it. We don't know
what causes it at the moment, but hitting the direction Blinky is traveling will fix it.
- Sound volume doesn't change in the game, regardless of the sound setting - Watch out for this one when you
are playing late at night where there may be others in your household who just might be sleeping.
- Bubbles pushed towards each other seem to pass through each other, taking out both Blinky and the critter
- This isn't a bug, it's a feature. The bubbles are bouncing off of each other. This is a powerful tactic if
you use it correctly.
If you run into any problems that are not mentioned here or have any questions about any of our products,
please drop a note to help@AmbrosiaSW.com
[ Home | Library | Contents | Prev | Next ]
[an error occurred while processing this directive]