Help - Search - Members - Calendar
Full Version: NTNG - The Nova Trade Network Guide
Ambrosia Software Web Board > Escape Velocity Web Boards > EV Nova web board
Pages: 1, 2
Ravenheart
Hi again, i have another project to release to the official forums.

A while back, I started a project designed to assist all ranges of Nova player in finding the most profitable trade routes available in the game. What I ended up with was the Nova Trade Network Guide, a clear and detailed booklet describing many profitable trade routes hidden in the chaos that is EV Nova trade. The booklet offers:

- 7 of the most profitable trade routes in existence, that feature
- Clear Pros and Cons
- Handy tips for the route
- Descripive paragraphs concerning the route
- Screenshots highlighting the given route
- Help section if in confusion
- Professional .pdf display format for easy reading and maximum OS compatability.

I have received alot of positive feedback for the guide on ev-nova.net and the official forums (see signature), and i thought it would go even further if released to the grand members of the official boards smile.gif

Your thoughts please!

Screenshots are below:

Click to view attachment Click to view attachment
Capt. Radio Willy
Wow! That looks really nice i'm sure many people would like to have a book like that, also, it looks really good! smile.gif.

EDIT: Well, no need for this anymore!
Ravenheart
QUOTE(Capt. Radio Willy @ Jan 5 2006, 07:19 PM)
Wow! That looks really nice i'm sure many people would like to have a book like that, also, it looks really good! smile.gif.

But i'm afraid that you should've posted this in the EVN forums, this is more of an open forum that never should've been made in the first place (Called a void.) and the only reason that it hasn't been deleted is that so many people post in it. So, not many moderaters come down here that often (I don't even think that there are moderators for this forum!), so I think that you'd be better off to PM an admin.
*


Thanks smile.gif

I'll give the admin a PM then, who is he?

P.S. Do you play wesnoth? I'm guessing from your avatar here.
Anaxagoras
QUOTE(Capt. Radio Willy @ Jan 5 2006, 02:19 PM)
<snip>
*

You're throwing the word "Void" around a little too freely.
Capt. Radio Willy
QUOTE(Anaxagoras @ Jan 5 2006, 05:34 PM)
You're throwing the word "Void" around a little too freely.
*


Hm? What do you mean by that?
Ravenheart
QUOTE(Capt. Radio Willy @ Jan 5 2006, 11:19 PM)
Hm? What do you mean by that?
*


Please, continue this via PM. This is a topic informing the community of a plug-in i spent much time and effort on - I'm not having you spoil it, especially with the kind of potential it could have if only the topic were not plagued by nonsense.
Eegras Studios
It would appeal to more people, I think, if you made it in HTML. Every computer can read HTML. But other than that, it looks awesome. Good luck to ya!
Ravenheart
QUOTE(Eegras Studios @ Jan 6 2006, 01:02 AM)
It would appeal to more people, I think, if you made it in HTML.  Every computer can read HTML.  But other than that, it looks awesome.  Good luck to ya!
*


Thanks biggrin.gif

It is a PDF, so some browsers will view it through the browser if the Adobe reader plug-in is installed. But c'mon, viewing it through preview is quite an experience document-wise.

Maybe the next version will be incorporated into a HTML document to host on the new Ouptost website under construction. Thanks for your suggestion!
jrsh92
Very very nice. Many people have done little "heres my favorite, because..." paragraphs or even some nice charts. However, this is just amazing. It is useful, with all of the things people ask for when seeking trade routes, and looks great. Keep up the good work, I would like to see this booklet finished!
Ravenheart
QUOTE(FedKiller @ Jan 6 2006, 01:17 AM)
Very very nice. Many people have done little "heres my favorite, because..." paragraphs or even some nice charts. However, this is just amazing. It is useful, with all of the things people ask for when seeking trade routes, and looks great. Keep up the good work, I would like to see this booklet finished!
*


Thaks very much! smile.gif

I am getting trade route suggestions every 3 days or so now and am exploring the Nova Trade Network intensely - seeking out the most profitable trade routes in existence, so the next version will have many improvements, additions and adjustments wink.gif
UpChuck
A route I use a lot in the beginning that I think is mildly profitable is: Buy Ind. goods at Earth in Sol------>Sell at the upper planet in the Enlightenmint system (its name escapes me at the moment) then go to the planet directly below it and buy Lux. goods----->Sell at Earth in Sol, repeat.
Mispeled
I noticed that some pages seem to be different sizes than others. It makes some of them hard to read.
Ravenheart
QUOTE(UpChuck @ Jan 6 2006, 01:54 AM)
A route I use a lot in the beginning that I think is mildly profitable is: Buy Ind. goods at Earth in Sol------>Sell at the upper planet in the Enlightenmint system (its name escapes me at the moment) then go to the planet directly below it and buy Lux. goods----->Sell at Earth in Sol, repeat.
*


Thanks alot for that, i'll test it and most probably put it into the new version. Routes for newer players are alway great since i aim for the guide to suit all skills of player - from the newest of players right up tp veterans of the game. Up goes your name in the thanks section smile.gif

QUOTE(Mispeled @ Jan 6 2006, 02:07 AM)
I noticed that some pages seem to be different sizes than others.  It makes some of them hard to read.
*


Yes, though the README clearly states at the beginning that you should "auto-resize" the document before using it. Plus, what's great about a PDF is that you can zoom in and do numerous visual changes to suit your view of the guide.
UpChuck
QUOTE(Ravenheart @ Jan 5 2006, 06:13 PM)
Up goes your name in the thanks section smile.gif 
*


Sweet, thanks. biggrin.gif
e12dollarz
That is a GREAT idea I've always wanted to see somethign like that, so keep up the good work. I'm sure you have it but one of the best routes I've found is transporting bio-weapons from Codehaven in Codec to Menin in the Lesten system.
domu
Hope this turns out great. smile.gif
Ravenheart
QUOTE(e12dollarz @ Jan 6 2006, 03:38 AM)
That is a GREAT idea I've always wanted to see somethign like that, so keep up the good work. I'm sure you have it but one of the best routes I've found is transporting bio-weapons from Codehaven in Codec to Menin in the Lesten system.
*


Okay, i'll give it a go - there are many stages of testing people, if you pass all. Well, up goes your name in the thankyous list smile.gif

Thanks alot for that suggestion wink.gif

Thanks for the compliments guys, this is even better feedback than on ev-nova.net - The next version is looking good, i have 3 new routes to add, an HTML version in construction and i might even have some graphics variation in the background smile.gif

Keep it up!
Crashy
Really nice and good looking guide.

Only problem I have with it, is that the text is pictures, it'd be really great if the text was real text. When zooming the text gets hard to read.
An alternative is to have the image in a higher resolution so it doesn't suffer as much from zooming.
Ravenheart
QUOTE(Crashy @ Jan 6 2006, 03:09 PM)
Really nice and good looking guide.

Only problem I have with it, is that the text is pictures, it'd be really great if the text was real text. When zooming the text gets hard to read.
An alternative is to have the image in a higher resolution so it doesn't suffer as much from zooming.
*


Okay, you will have a high res "real text" version next time around smile.gif
Capt. Radio Willy
Well, i've noticed another trade run that you may want to add to your booklet: another Luxury Goods Run beetween New Ireland and Moonstone. First, buy luxury goods at low on New Ireland, then sell them at Moonstone (One jump north from Tuatha, one jump right from that uninhabited system.), the good thing about this run is that if you keep at it for a while, you can make some really good money out of it, and you can hire cargo escorts right at the palnet which you buy the cargo, and New Ireland has good outfiters/shipyards, so you can upgrade at that planet.\

P.S. Ravenheart, no, I do not play wesnoth, maybe I would if I knew what it is, but the avatar is from PhantasyRPG: It's the avatar for the Male Eldron Master Ranger.
Qaanol
This looks very professional. I commend you.

I'd like to humbly submit the Kiniké -> Kolan trade route in the Sanddown system, which is two jumps south-west of Sol. This is the fastest way to get a brand-new pilot 100 million credits or more.

Buying Medical Supplies at medium on Kiniké and selling them for high on Kolan doesn't net the largest profit margins, but due to the proximity of the planet and its moon to one another, and due to the system's proximity to the center of the Federation, this is the best trade routes for starting out.

It requires very little investment capital and escort costs are minimized by not having to leave the system. Almost no time is wasted flying back and forth, so it's awesome for large-scale trading as well. You can earn credits as fast as you can option-click. Indeed, taking off from Kiniké one must simply press the number "1" key and then "L" to land on Kolan.

I can start a new pilot, on strict play and without using caps lock, and have 100 million credits in under 27 minutes through either of two methods, both of which revolve around this trade route.

The Cambrian method: Go to Earth, sell light blaster, hire drones, buy medical supplies, selling one ton to be sure of escort pay, then go to Sanddown and sell cargo for high. Hire two more drones and trade in-system for first 100k. Ditch a drone and get a Terrapin. Trade for next 100k, and get a second terrapin. Continue to and with six terrapins until 1.2 million.

Ditch Terrapins and go to Earth. Buy Viper and batteries and afterburner. Go to Kel'ar Iy (via wormhole). Hire Cambrian, go to Earth (via wormhole,) buy medical supplies, selling 300 to cover escort. Go to Sanddown and sell for high. Trade in-system until 8 million. Ditch escort. Go back to Kel'ar Iy and get 6 Cambrians. Go back to Sanddown and trade until 100 million.

Time elapsed: 26 minutes.

The "capture" method: Trade in Sanddown for the eight or nine minutes needed to get 1.8 million credits. Ditch escorts and go to Earth to buy an IDA Frigate and five Marine Platoons. Boarded every Sigma Leviathan in Heraan and try to capture them. Also boarded Pegasi.

In two different trials (26 minutes each) I saw no difference between stealing the Pegasi's cargo, selling the ones I did capture, and capturing both Pegasi and Leviathans. Once I had six heavy freighter escorts I switched to a viper and returned to Sanddown until I had 100 million credits.

The "Six Leviathans" method netted greater starting capital for the second batch of trades, as well as larger cargo holds, but the "Leviathans and Pegasi" method wasted less time in Heraan.

Time elapsed: 26 minutes.

In practice I believe these are the fastest routes to 100 million. For higher totals, like a billion, the captured leviathans will quickly outpace any other setup, but I think Kiniké -> Kolan is still the best trade route, as it doesn't require any preliminary work to set up.

Some ostensibly more profitable routes involve planets or stations that one must work to be allowed to land at, or necessitate passing through, either regularly or once to begin, a Nil'kemorya system, but Sanddown is ready to go at the outset.
Ravenheart
QUOTE(Capt. Radio Willy @ Jan 6 2006, 04:52 PM)
Well, i've noticed another trade run that you may want to add to your booklet: another Luxury Goods Run beetween New Ireland and Moonstone. First, buy luxury goods at low on New Ireland, then sell them at Moonstone (One jump north from Tuatha, one jump right from that uninhabited system.), the good thing about this run is that if you keep at it for a while, you can make some really good money out of it, and you can hire cargo escorts right at the palnet which you buy the cargo, and New Ireland has good outfiters/shipyards, so you can upgrade at that planet.\

P.S. Ravenheart, no, I do not play wesnoth, maybe I would if I knew what it is, but the avatar is from PhantasyRPG: It's the avatar for the Male Eldron Master Ranger.
*


Cheers, sounds great smile.gif

QUOTE(Qaanol @ Jan 6 2006, 06:24 PM)
<snip>
*


Excellent, this is just the kind of material that will compliment the "All ranges of player" emphasis the guide has and is improving on. Thanks Qaanol wink.gif
jrsh92
If it really needs to be converted to a different file type (It could be distributed as a .gif, but that would not be controllable through a browser, only viewable), I can find ways around everything (PDFs should be impossible to edit... should be:P) and convert it. On the other hand, people do seem to be able to view it just fine, so there are really no problems. Once again, two thumbs up!
Ravenheart
QUOTE(FedKiller @ Jan 6 2006, 08:14 PM)
If it really needs to be converted to a different file type (It could be distributed as a .gif, but that would not be controllable through a browser, only viewable), I can find ways around everything (PDFs should be impossible to edit... should be:P) and convert it. On the other hand, people do seem to be able to view it just fine, so there are really no problems. Once again, two thumbs up!
*


I'll look for you if needed, thanks wink.gif
Ravenheart
Just a little announcement:

The Outpost Forums now have a NTNG section offering official support, developmental discussion and a progress log for the next version - 1.1

Also, with the new Outpost forums in development you will see a proper NTNG section of the website describing in deeper context the aims and content of the guide.

Thanks, Ravenheart smile.gif
Qaanol
I think I might have put the acute accent on the wrong letter of Kinike. I have this nagging suspicion it's supposed to be on one of the 'i's, but I can't really remember. You should probably check that out before adding it.

Actually, for that matter, you should probably fact-check everything by personally testing each trade-route submitted, just to make sure no one's pulling your legging. tongue.gif
Ravenheart
QUOTE(Qaanol @ Jan 9 2006, 07:04 PM)
I think I might have put the acute accent on the wrong letter of Kinike. I have this nagging suspicion it's supposed to be on one of the 'i's, but I can't really remember. You should probably check that out before adding it.

Actually, for that matter, you should probably fact-check everything by personally testing each trade-route submitted, just to make sure no one's pulling your legging. tongue.gif
*


Oh, i had already thought of that luckily wink.gif

As for the Kinike matter, i will check it out as soon as possible. Thanks smile.gif
jrsh92
Actually, it's over the E. I thought it was the one of the I's too, but it is spelled:

Kiniké
Ravenheart
QUOTE(FedKiller @ Jan 10 2006, 12:46 AM)
Actually, it's over the E. I thought it was the one of the I's too, but it is spelled:

Kiniké
*



Thanks for that, i will have it changed as soon as possible smile.gif
domu
The following is what revisions I believe should be necessary. It may or may not include suggestions and errors from other people. Feel free to bash me around in a fishbowl if you think contrary to something I noted (English is my worse subject). Content in bold is my suggested revision. Square-bracketed content contain the original work. If something is bolded but not square-bracketed, it suggests new input (without erasing any original work) or capitalization.

Oh yeah, I don't think I owe you an apology for the slight Credits change. ev-nova.net is NOT the all and mighty Nova resource center. How many members do they have? How many members does Ambrosia's webboard have? What's the repeated topic ratio between our two boards? How many members actually post anymore in that forum? How many members over there actually know the subtler Nova hacks and are experienced developers? How many ATMOS members post there? How many AmbrosiaSW staff post there?

Point in case. Credit should be given where credit is due, and downsizing the numerous contributions this board has given you is downright cruel and stupid. Be lucky you're not in a court of law.

Page 1:
{~}THE NOVA TRADE NETWORK GUIDE{~}
Version 1.0
--------------------------

Thank you for downloading the Nova Trade Network Guide, designed to help all range{s} of players navigate through the hell that is trade in EV{-}: Nova.

Before jumping straight into the guide, take a look at the "Help!" sections that provide all the information you need to read the guide efficiently and easily. I would also recommend {"}auto-resizing{"} the document if that option is available on your viewer.

Recommended applications to use{-}:
Mac OS X - Preview/Web Browser (Adobe Reader).
Windows XP - Adobe Reader/Web Browser version.

{On another note,}Please spread the word to {any new} players by either mentioning the guide when a {trade}question {is asked in your forum}involving Nova trade is asked, or by simply telling people about it. I would like the guide to have a bigger audience {and thus more income of trade routes to supplement the next version of the guide}so that more trade routes will be available in the next version {of the guide}.

A big thank you to all who contributed to this project in development{,}. You are credited in the document!

Ravenheart, Lead Developer.
-If you would like to contact me about anything details are enclosed in the document.{-}

Page 2:
Thank you!

This handy little booklet lays out every profitable trade{-} route in the game, as chosen by myself and Nova {veterans}players {currently}contributing to the project.

In a simple{,} yet detailed fashion, the guide will help start off the {very}beginners {through to the}and top-end gamers looking for some easy to access {information}support.

{And}On a final note, thank you for downloading the guide! I hope you enjoy using it as much as I did making it.

Ravenheart, Lead Developer.

Page 3:
Table of Content{s}
<the rest of the page is fine>

Page 4:
Europa {,}> Earth
{[Sol]}Luxury Goods

Route: Europa (Sol) > Earth (Sol)

{To use this trade route,}Land on Europa and buy luxury goods. Leave the planet and head for Earth, selling the luxury goods here for a decent profit. As far as long term strategy goes, it is good to built up an escort fleet to carry more cargo{,}. Just make sure you leave enough money to {keep the fleet employed}cover your daily expenses!

Pros:{Good}Moderate profit{,}. No hyper{-}jumping required, hardly any pirate attacks.

Cons: It takes a while to build up your escort fleet.

Tips: I strongly advise reaching Sol as quick as you can to start this trade{-}route{,}. Sell your light blaster for more credits if needed {,}and buy a heavy shuttle when possible - this should be a more economically efficient approach to the route.

Page 5:
Codehaven > Moash
Bio-Weapons

Route: Codec (Codehaven) > (Sirius) > (Kerella) --> (Nesre Secundus) --> Moash (Moash)

This is a {respectful} trade route for more experienced players with fast ships. The speed is needed to avoid being scanned by the Federation and Auroran fleets{,}; you don't want to {lose}lower your legal {status}rating, now do you? It involves hyperjumps{,} and hypergate usage, so make sure you are prepared to go. It is a long trip, yet the expensive escorts are worth all the jumping{,}: Six Leviathans will earn you 21 million credits each run.

Pros: High to low profit ratio will earn you a lot of money, quite fun if you do get scanned!

Cons: Long, expensive journey{,}. You must avoid being scanned by any government{al} ships{,}. Requires hypergate access.

Tips: I strongly recommend a fast, maneuverable ship to avoid being scanned. {(}Vella{)} can also be used as an alternative system to Nesre Secundus when hypergate jumping.

Page 6:
Heraan Sa > Aurora
Luxury Goods

Route: Latin (Heraan Sa) > (Heraan) --> Aurora (Aurora)

One of the few Auroran space trade routes, it is a dangerous yet obtrusively profitable {trade}run and will earn you good money at the beginning of the Auroran {string}storyline. Don't go here if you {are Federation personnel}are wanted in Auroran space, you will be cut down by hordes of Auroran Carriers and Abominations at both Heraan and Aurora. The journey itself is not too expensive, sincce it can be traveled easily through the hypergate in Heraan. If you don't have hypergate access, don't bother with this route.

Pros: Quick and inexpensive journey, safe for any starting Auroran{,}. Profitable low to high selling ratio.

Cons: Risky and dangerous for {Federation personnel}those with negative Auroran/Heraan rating{,}. Requires hypergate access, far from starting pilot position.

Tips: Run if attacked {at}in early stages.

Page 7:
Kania > Altair
Equipment, Medical Supplies

Route: Port Kane (Kania) > Altia (Altair) > Port Kane (Kania)

This short route will suffice anyone seeking just a bit of money, fast. Buy equipment at Port Kane in {(}Kania{)} and sell at Altia (Altair). Before {having} leaving, buy medical supplies and sell them {having returned to}back in Port Kane. I wouldn't recommend building a fleet here if you are starting off, there are Rebels and the occasional Polaris ship about. If you already have a ship of good standards{,} and a decent cargo fleet, there is nothing stopping you from making a lot of money.

Pros: Only one hyper{-}jump required{,}. Not a one-way route, a good return profit.

Cons: There are many {Pirate, Rebel and Federation battles raging}battles between Pirates, Rebels, and the Federation{,}; try not to get caught up in a crossfire. Not good for beginning pilots, it is quite far away and poses some threats to your ship.

Tips: Make sure you can escape quickly if you are attacked{,}. Make most of the high return profit{,}. Buy a faster ship for a {more economic}less time-consuming hyper{-}jump.

Page 8:
Sibko > Sirius
Medical Supplies

Route: Kerensky (Sibko) > (Kerella) > Sirius II (Sirius)

This trade route is most used in times of need {at the beginning of a pilot}in the beginning, and for those needing credits fast. It isn't as far away from the starting locations and {is}has a return route, so you can haul in enough not to need a whole escort fleet. It is a fairly short journey and requires no hyper{-}gate access. One thing to watch out for {-}is trying to jump out of {(}Kerella{) if}in a weak ship{,}; Pirates roam the system.

Pros: Near to starting locations{.}, short journey{,} and good return profit{,}. No escort fleet needed {to make profits}, no hyper{-}gate access required.

Cons: Pirates roam {(}Kerella{)}.

Tips: Don't bother with escorts here, jump out of {(}Kerella{)} as quickly as possible!

Page 9:
Tre'ar Ro {,}> Tre'ar Vano
{{Tre'Pirana}Equipment

Route: Tre'ar Ro (Tre'Pirana) > Tre'ar Vano (Tre'Pirana)

The Tre'Pirana run (as {known}it is commonly known by) is one of the most profitable routes in the game, and also one of the safest. Buying and selling equipment at a high to low ration earns you money quite quickly. Once 1.2 million credits have been acquired, I would suggest hiring Cambrians {from here} and build up a fleet of six. With this fleet, you will haul in around 6 million {or so} credits a run {due to the excellent fuel economy of the Cambrian}. You won't be able to buy the Cambrian anywhere near, {though}but travel to Kel'arly to hire one. There is no piracy in the system, so you are very safe at the beginning of the game. {and}There is no hyperjumping required.

Pros: Profitable, safe, no hyperjumping required{,}. Excellent {money}profit with an escort fleet.

Cons: Far from starting {system}locations.

Tips: An escort fleet is highly recommended. Use a fast, small, cheap ship to maximize profits {via quick journeys between the space station and gas giant}.

Page 10:
Sol > Tuatha
Medical Supplies

Route: Earth (Sol) > (Nesre Secundus) > (HJG-1034) > New Ireland (Tuatha)

This is another central Federation alternative {route} for beginning pilots. Once at New Ireland, sell the medical supplies and stock up on low priced luxury goods {before flying back to earth to sell them high}. Fly back to Earth and sell high. A very profitable route indeed{,}. {though}An escort fleet is not recommended due to the 3-jump route required {to complete the route,}(it's too expensive). The {profitable}return diminishes this disability and thus means spending more time earning rather than saving up for Leviathans. It is a very safe route indeed{,}. You are in the safest area of space and are protected by 2 of the most capable navies in the game.

Pros: Good return profit, very {very}safe{,}. No escorts required to make a good profit.

Cons: Long journey, too expensive for escorts.

Tips: If you want credits fast{-}, this is a route you may want to take{,}. Watch out for Federation/Auroran battles in Nesre Secundus!

Page 11:
Help{!} Section 1 - Text

<-The title of the trade route gives you a basic understanding of {the location of the route}the route's location.
<-The subtitle tells you of the first {resource}commodity you must buy to complete the {trade}run.
<-The route section tells you of where to go (see key for more details).
<-The paragraph here tells you a little about the route{,}: what it involves, etc.
<-The pros/cons section tells you the basic advantages and disadvantages the route {holds}contains.
<-The tips section gives you handy tips to put into action upon starting the trade route.

Key!
> = Hyper{-}jump
--> = Hyper{-}gate jump
(***) = System ***

Page 12:
Help{!} Section 2 - The Map

Key!
—— = Hyper{-}jump {course}route
---- = Hyper{-}gate {jump course}route
Arrows = Points to specific system
Fed logo = Most time travelling spent in (Federation{-}, for this example) space{.}

Page 13:
Links
http://s3.phpbbforfree.com/forums/ravenheart.html
My discussion forum on the new RIgante plug-in in development, check it out - maybe even become a member of our community! (My username is Ravenheart.)

http://www,ev-nova.net/forum/
An excellent forum discussing the game {itself}in depth{,}. Friendly staff, nice interface{,} - an excellent place to go if you are having problems or merely want to chat about the game. (My username is Ravenheart.)

http://www.ambrosiasw.com/
The {publishers of EV: Nova,} official site of the EV: Nova publishers. There is a large board discussing EV: Nova as well, {though it is nowhere as good as the gamed ev-nova.net itself}and it has over ten thousand members more than ev-nova.net, more experienced developers hanging around daily, and a lot more info on the latest Nova gameplay, hacks, staff and developer commentary).

Contact Me
tom.bruceclayton@googlemail.com
tombe@hotmail.co.uk
You can also PM me on either ev-nova.net or the official Rigante forums for support {(my username is Ravenheart for both),}. {or}If you have spotted any error I have made{-}, post it in the official ev-nova.net topic, please!

Page 14:
Credits

Trade Route Reports:
Ravenheart (me!)
Bizbag8
Anonymous
Grayboy
Anonymous
Andrew McLewis
Leo Peterson

Special Thanks to:
Jones, for handing over the idea after laziness struck.
Pynon, for the beautiful CG art adorning every screen.
ATMOS for an excellent game.
The AmbrosiaSW Nova Board for numerous contributions.
And everyone who helped support the idea whilst in development by contributing to the subject on ev-nova.net!
Ravenheart
QUOTE(domu @ Jan 10 2006, 12:03 PM)
<snip>
*


Great, a very detailed return of feedback. One or two things will be changed, like punctuation errors etc. The only things i will not change are the Descriptive paragraphs for each route, nor the endless dashes everywhere.

Thanks, Ravenheart.

P.S. How about checking ot ev-nova.net yourself? It's a community i enjoy as a part of it, we have serious discussion concerning the game and it's development and there is a much greater sense of humour at the Member Lounge. I'm sure DA might give you some of the stats you requested being Administrator, and why do you say "I don't think i owe you an apology" - An apology for what? I never requested an apology. Gravedig the randomness thread if you are going to post like that wink.gif
Shrout1
Those screens in the beginning looked very beautiful - I don't know where the full size pages are hosted, but the booklet looks very well done from what I can see.

I do see a potential problem: This destroys the initial challenge of the game for new players. My primary concern would only be that a player would quickly lose interest in the game due to the fact that there are no monetary challenges anymore.

Just my two cents.

Don't get me wrong though, it looks very well done.
domu
You might want to reconsider your conservative manner, since you really could — or let's say need — a lot of those revisions. Punctuation, grammar and rephrasing are situated the most in the descriptive text, so stubbornly not willing to change any is a foolish idea.

I based non-technical revisions on the "omit needless words" rule, which will make both reading the Guide easier and making it have a more professional quality. If you decide not to follow my suggestions, that's fine. Just thought I could help.

The endless hyphens are omitted for a good reason. Hyperjump and hypergate does not consist of two hyphenated words. Try looking through the Nova dëscs and see if you can find one instance of ATMOS using the words as you do. The other endless hyphen removals are because of faulty technical phrasing. Instead of having a hyphen there, a comma would serve much better purpose.

One or two things changed will look very bad upon your record. You made this topic so we could contribute to the Guide in any way, no? I made an intensive revision of the Guide for every page, strictly for that purpose, and now you ignore me? Excellent, but on the Guide's own head be it.

I'm sorry I overreacted on the ev-nova.net credits. I stand firm on my belief that you should recognize this board better, however. You could tell David Arthur that my questions were all rhetoric by nature, and I mean no harm to your community. You cannot deny, however, that you were comparing the official Ambrosia website to ev-nova.net, saying that "it is nowhere as good as the famed ev-nova.net itself". Where do you base that assumption (for it is an assumption, and not a very good one, no less)?
Ravenheart
QUOTE(domu @ Jan 11 2006, 03:16 AM)
You might want to reconsider your conservative manner, since you really could — or let's say need — a lot of those revisions. Punctuation, grammar and rephrasing are situated the most in the descriptive text, so stubbornly not willing to change any is a foolish idea.

I based non-technical revisions on the "omit needless words" rule, which will make both reading the Guide easier and making it have a more professional quality. If you decide not to follow my suggestions, that's fine. Just thought I could help.

The endless hyphens are omitted for a good reason. Hyperjump and hypergate does not consist of two hyphenated words. Try looking through the Nova dëscs and see if you can find one instance of ATMOS using the words as you do. The other endless hyphen removals are because of faulty technical phrasing. Instead of having a hyphen there, a comma would serve much better purpose.

One or two things changed will look very bad upon your record. You made this topic so we could contribute to the Guide in any way, no? I made an intensive revision of the Guide for every page, strictly for that purpose, and now you ignore me? Excellent, but on the Guide's own head be it.

I'm sorry I overreacted on the ev-nova.net credits. I stand firm on my belief that you should recognize this board better, however. You could tell David Arthur that my questions were all rhetoric by nature, and I mean no harm to your community. You cannot deny, however, that you were comparing the official Ambrosia website to ev-nova.net, saying that "it is nowhere as good as the famed ev-nova.net itself". Where do you base that assumption (for it is an assumption, and not a very good one, no less)?
*


Ah, so they are actually technical errors? Sure i'll have them fixed. I didn't really undertsand your second paragraph though. I only ignored you since i thought it was a mere change of appearance, not a technical or grammatical error.

And concerning the ev-nova.net statement, i base my assumptions with first of all the clearer phpBB software at ev-nova.net. Though of course, people have their preferences. I only speak of ev-nova.net this way due to personal preferences, of course at the moment i assume ev-nova.net as the better forum; i'm new to the community here, new to the invision powerboard interface and new to the higher seemingly higher level of developers round here. I guess i will get used to it and start appreciating the community here, and though i like development - I don't particularily want to venture into the more advanced areas, and thus will probably remain loyal to ev-nova.net with it's minor and friendly projects such as NTNG.
domu
Punctuation is technical error, Ravenheart, as you mentioned in your previous post.
prezo
im sure youl have this one but buying med suplies on earth then selling them in new irland and takeing luxury goods back is an alright route
Ravenheart
QUOTE(prezo @ Jan 13 2006, 08:57 PM)
im sure youl have this one but buying med suplies on earth then selling them in new irland and takeing luxury goods back is an alright route
*


It does have that route. How about downloading NTNG before guessing at nothing smile.gif
wolfman_rec
QUOTE(Ravenheart @ Jan 5 2006, 06:00 PM)
Please, continue this via PM. This is a topic informing the community of a plug-in i spent much time and effort on - I'm not having you spoil it, especially with the kind of potential it could have  if only the topic were not plagued by nonsense.
*


Seriously. Power to ya, Ravenheart. Tight.

Ehrmmm... Domu? Just a slight... ehrm... wink.gif

*ahem*

A slight breach of protocol, don't you think?
Cut Ravenheart some slack. I know I'm [sarcasm] relatively [/sarcasm] new here, but come on! That was uncalled for in my opinion.

QUOTE
Punctuation is technical error, Ravenheart, as you mentioned in your previous post.


So is leaving out a conjunction. [edit] Be sure to check your own work out before you comment on anyone else's; otherwise you get annoying kids like me on your back. tongue.gif [/edit]

Anyhoo, I'd like to hear more, Ravenheart. email me: wolfman_rec@hotmail.com
Yellow
I think the more important issue here is the fact that the download button doesn't do anything at all.
Ravenheart
QUOTE(wolfman_rec @ Jan 14 2006, 12:54 AM)
Seriously.  Power to ya, Ravenheart.  Tight.

Ehrmmm... Domu? Just a slight... ehrm...  wink.gif

*ahem*

A slight breach of protocol, don't you think?
Cut Ravenheart some slack.  I know I'm [sarcasm] relatively [/sarcasm] new here, but come on!  That was uncalled for in my opinion.
So is leaving out a conjunction.  [edit] Be sure to check your own work out before you comment on anyone else's; otherwise you get annoying kids like me on your back. tongue.gif [/edit]

Anyhoo, I'd like to hear more, Ravenheart.  email me: wolfman_rec@hotmail.com
*


Well, there is a link to the webpage in my signature, aswell as the official forum if you'd like to discuss in more detail smile.gif


QUOTE(Yellow @ Jan 14 2006, 01:33 AM)
I think the more important issue here is the fact that the download button doesn't do anything at all.
*


Really? It's working fine for me on Safari and Firefox, what browser and OS are you using?
Yellow
EDIT: Never mind, it works now.
Merrik
I would like to get this guide. Can you post it as a direct link, because the download button on the site doesn't work.
Ravenheart
QUOTE(Merrik @ Feb 13 2006, 02:41 PM)
I would like to get this guide.  Can you post it as a direct link, because the download button on the site doesn't work.
*


NTNG - The Nova Trade Network Guide

I'm having alot of trouble with the darn HTML at the Outpost website unfortunately. I mean, take a look at the source.... the evil work of MS Publisher mad.gif

I'm actually on a Mac, and i do all the graphics there yet i do not have the HTML skills required to piece it all together on a Mac too. Yes, i turned down the fateful path of Publisher, and this is what i get. Yet on my computer, it looks fine. On others, it doesn't.

Could somebody help me out on this?
Ravenheart
No matter with the website - i learnt HTML and fixed it up. The HTML version of NTNG should be coming really soon guys, so watch out!

v1.1 won't be coming for a while though, too busy with Rigante!
Lord Rama
Yo Ravenmeister. Why haven't you uploaded this onto the add-ons page on this site? I'm sure there are many people who visit the guides section who don't care to browse the forum. (That's me a year ago. cool.gif)
Ravenheart
QUOTE(The CrimpMaster @ Feb 23 2006, 12:47 AM)
Yo Ravenmeister. Why haven't you uploaded this onto the add-ons page on this site? I'm sure there are many people who visit the guides section who don't care to browse the forum. (That's me a year ago. cool.gif)
*


Very good point there Crimpy, NTNG appeals to alot of new players.

I'll see if i can get it up wink.gif
Ravenheart
Sorry about the short period of time in which NTNG has not been available for download. I have put up the page once more, and the guide is again available for your trading pleasure wink.gif

Also, having donwnloaded the guide, drop me a line at the Outpost Forums in the NTNG section, and add anything you might want to see in v1.1!

Thanks, the link is below.

http://www.silentoutpost.net/ntng/index.htm
Steelix
Fantastic, judging by the (Well made) website.

Well done. This gains the Steelix Seal Of Approval™
StormÇrřw
You know just the other day I was thinking to myself, "I wonder if there is a trading guide somewhere" and now here you go.
Steelix
EVula's survival guide sort of counts.

JOIN US...
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2008 Invision Power Services, Inc.