Character: Valoran
Appearance: See my personal photo. That's my character.
Arsenal: Great-Sword, Zweihänder, Bill-hook, Javelin, Mourning Star.
Type: Heavy Melee Fighter
Attack Power: High
Speed: Slow
Neutral A (1st): Downwards swing of his great-sword.
Neutral A (2nd): Upwards swing of his great-sword.
Neutral A (3rd): Thrust of his great-sword.
Dashing A: Turn into a mass of ice, causing him to quickly slow down. (and freeze enemies on contact)
Side A: Toss a javelin. Charges to increase speed and damage and can be aimed up and down.
Up A: Thrusts his great-sword above his head.
Down A: Smash his great-sword into the ground, creating a small shock wave around him.
Side Smash A: Chargeable version of Neutral A (3rd).
Up Smash A: Chargeable version of Neutral A (2st).
Down Smash A: Chargeable version of Neutral A (1st).
Neutral Aerial ("Nair"): Burst into flame mid-air.
Forward Aerial ("Fair"): Create a small torrent of flames in front of himself.
Backward Aerial ("Bair"): Create a small torrent of flames behind himself.
Up Aerial ("Uair"): Create a small torrent of flames above himself.
Down Aerial ("Dair"): Create a small torrent of flames below himself.
Grab: Uses a bill-hook spear. Is twice the length of his great-sword.
Grab Attack: Stab his enemy with his great-sword.
Forward Throw: Toss his enemy in front of him, sending him a short distance. If the tossed character comes in contact with another character, both will be damaged.
Back throw: Swing the Bill-hook around him multiple times and release behind him, sending him high in the air (like the hammer toss in the Olympics). If the tossed character comes in contact with another character, both will be damaged and temporarily stunned.
Up Throw: Tosses his enemy high above him Caber-Toss style. If the tossed character comes in contact with another character, both will be damaged and temporarily stunned.
Down Throw: Smashes his enemy on the ground and crushes him with a large mourning (or morning... whatever.) star.
Neutral Special - Slash his zweihänder. During the attack, the blade is electrically charged.
Forward Special - Thrust his zweihänder in front of him. During the attack, the blade is burning.
Up Special - Thrust his zweihänder above his head. During the attack, the blade is covered in frost.
Down Special - Sheath his great-sword, and unsheathe a zweihänder. If Valoran is currently wielding the zweihänder, it is sheathed and he unsheathes his greatsword. If an enemy is hit during the sheathing/unsheathing, the character hit with the sword receives small damage.
FINAL SMASH: Shock-blade Technique. Valoran burst his sword he is currently using into flame, and then tosses the sword high into the air, leaps up, grabs the sword, chucks it into the ground, falls to the ground, takes the sword out of the ground and smashes it against the ground with the flat edge. The end effect is two walls of fire burst across the screen, dealing high damage. (and an instant KO with anyone that has at least 25% damage.) If an enemy is directly hit by the blade during the final smash, it is an instant KO.
On-Stage Appearance: Valoran flies in from his sub-dimensional warship, the S.S. Valor (it's a reference... but to what?

).
Up Taunt: Valoran stabs the sword he is currently using into the ground and bursts into flames.
Side Taunt: Valoran juggles his 5 weapons.
Down Taunt: Valoran rapidly portals throughout the stage and then back to where he started, spelling out his name.
STAGE: Planet Borrus IV. The fight takes place in a fiery cave within the planet. Every so often, a part of the ground will break apart and spew out lava. Once every 5 minutes, a wave of lava will crash over the stage, heavily damaging those not in a protective room (which will appear about 45 seconds before the wave arrives).
Victory 1: He bursts in to flames and spins his sword around him.
Victory 2: He takes of his hood, revealing a scaly, red, human-like face.
Victory 3: He sheathes his sword and creates a wall of fire around him.