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adam_0
With the success of some other "joinings" on this forum, I thought it would be interesting to create a Tremulous league or clan, whichever sounds better to you guys. I MIGHT be able to use an old computer as a dedicated server, depending on whether my internet connection can take that sort of strain or not. Mostly, I was thinking of adding a little [ASW] tag onto our name. That way we can identify each other as being from these boards, perhaps play in a few "clan only" games, etc. This idea is mostly open-ended; I want to see what you guys want to do, or not to do. So please post with input on the following:

1. Anybody with a computer that they could use as our own server?
2. Do we want to have a real "league" or "clan" and do battles with others, or just use it for ID purposes, or none at all?
3. Who here even plays Tremulous?

Downloads:
Tremulous Mac / Tremulous PC

Reply with suggestions, comments, etc!

EDIT: For those of you who don't know, here's some background information on the game: Tremulous was originally a Quake mod that turned into a standalone game. It's free and runs on Mac and PC. In a sentence, Tremulous is a first person shooter that's like StarCraft - with the Zerg against the Terrans. It's called a "RTSFPS" - real time strategy-first person shooter - because it blends the effects of building a base and an army, like StarCraft, with the first-person action of Halo. It's not the best game quality-wise, but it wouldn't be free if it was a totally amazing game, now would it?

Tremulous is played in stages. The more kills you get, the higher stage you get. At the higher stages, you get more items, or for the aliens, you can evolve into bigger things. Past that, things get a little too complicated for my explaining here. So get it and play today!

List of interested people (in order of appearance):
Warlord Mike
Rickton
Eji1700
darth_vader
gray_shirt_ninja
LNSU
Mispeled
Sniper Kitty
Warlord Mike
Come this summer, I think I'll give this a try. Things don't come much better than free, and since this is just that, I may just take a look. It certainly looks interesting enough. smile.gif
Rickton
Tremulous is a pretty good game. I'd be up for it (don't know how much I'd actually play though).
Eji1700
Never heard of it. I'll look into it and maybe play over the summer. Finals week is this week so after wednesday is easy street for a bit.

Edit: looks cool. i'll give it a shot later.
darth_vader
Tremulous is pretty meh. It has some original ideas but the general feel is too oldschool for them to actually work. I think more people should join the TF2 league. We have a Steam group and everything! That being said, I might well be up for a little Tremulous, if only to play with board members, which would be cool.
gray_shirt_ninja
I'll join when I have a computer again.
LNSU
I'm all for adding [ASW] to the ends of our names. As far as clan servers go, AppleCore has contacts to the old AoD clan and the DarkLurker server guys.

Edit: I'm not too great at trem. I'm not a complete noob, and I know how to build a good base, but I average about 10 kills/game on a good day.
Mispeled
Yeah, I'd love to play a few games sometime.
Sniper Kitty
Downloading it as I type this so I'm in if I like it. happy.gif

PS. Excuse my laziness but I haven't looked and I'm not sure if any of you guys play BF 2142, DoW, or CS: Source. If you do could ya let me know? BTW: I like TF 2, but I don't own it yet.
adam_0
QUOTE(LNSU @ May 12 2008, 01:12 PM) *
I'm all for adding [ASW] to the ends of our names. As far as clan servers go, AppleCore has contacts to the old AoD clan and the DarkLurker server guys.

Edit: I'm not too great at trem. I'm not a complete noob, and I know how to build a good base, but I average about 10 kills/game on a good day.

10 kills/game is pretty darn good if you ask me, if you're playing on a good server. There's always the "Ima noob play with me" servers that you can get like 50 kills on in no time. Also, when I'm a base-builder for the first few minutes, I generally get about half the kills, with not getting the early evos and kill opportunities and such. My general tactics involve taking out the reactor core early, making my kills generally lower. I've found that the more people you have on a server, the harder it is to rush and get early kills.
LNSU
I can't play aliens, as the sight distortion and wallwalking makes me naseaus. Usually when I'm building a human base, I don't get any kills or evo points until the MGs rack up enough dretch kills to give me the 175-point boost. That is, until I finish the base. Recently I've started playing trem with a "don't die at all reasonable costs" strategy. Its a huge drop in kills, but I never have to worry about rebuying equipment. Overall I think it pays off.
adam_0
I sometimes use the extreme opposite to your idea, the "kamikaze" - how many of them can I take out before I run out of ammo? I find that if I do that wisely, I can get 3 or 4 kills and more than enough money to replace what I lose. But it depends what stage I'm at and what stage the enemy's at.
LNSU
Yeah, but that works better for aliens. Melee moves always are more lending to kamikazee style play than using guns (which need to be aimed).

Edit: I'll be playing sometime soon. What server do you fellow trem players hang out on?
adam_0
SST is my main server, Skittles is fun if you like tons of buildpoints, and KoR servers are generally good, although I've had a few run-ins with jerks there.
My name on Tremulous is "The Real Fast Food" or some variation with Fast Food in there.
Mispeled
Eh, I'm a purist, I rarely play anything but 100 BPs servers. I haven't played in awhile, but the server I remember playing on a lot was Beer Garden.
adam_0
Oh, something I forgot to mention: if you could tell me your Tremulous name for organization's sake.
Rickton
I'll probably either go by Rickton or Mr. Grieves. You probably won't see me there a lot though, I don't have a desk at home and trying to play a first person shooter with a touchpad is asking for trouble.
But if there's a specific time you guys want to play I can do it. I just generally can't be assed to go find my mouse and a book to use as a flat surface. tongue.gif
LNSU
I go by either LNSU or LANS. I try to stick to 100BP servers that aren't on ATCS (usually Beer Garden, I used DarkLurker's Lair a fair bit when it was still around). SST is good for noob killing, but its just too many BP. A big part of trem is knowing how and where to build a strong base on 100BP.
adam_0
QUOTE(LNSU @ May 19 2008, 07:17 AM) *
I go by either LNSU or LANS. I try to stick to 100BP servers that aren't on ATCS (usually Beer Garden, I used DarkLurker's Lair a fair bit when it was still around). SST is good for noob killing, but its just too many BP. A big part of trem is knowing how and where to build a strong base on 100BP.

Yeah, that's definitely not any of the default bases (100BP). More build points is better if you have less people, because otherwise you have to have somebody patrol the base in case of attack. I think UBP (unlimited) is good because it allows for expansions, which is generally what happens in true RTS games. I would like to see a massively huge map with about 20 people on each team, and expansions being built, almost like a StarCraft map or something. What say you to that?
LNSU
I like that idea. The only problem is the big-BP-big-game servers usually get all the newbs. Playing trem with forward bases and such in a true RTS style needs an organized team.

I'm going to start posting in this thread with the server and team (humans/aliens) I'm on when I'm playing, and I'd appreciate if others could do the same.

Edit: I've thought about it a bit, and a better idea than unlimited build points for forward bases and the like would be build points per area. The reactor would provide 150bp of power within a small area, big enough for one good home base (one arm, one med, one spawn, the rest defences). A repeater could not be placed within this area, or anywhere close to the reactor. However, if a repeater is placed far away, it will get an additional 80bp of power for a forward base (enough for one arm, one spawn, one medi and 6 turrets). I don't know how this would balance against the alien team. If we can think it up, I could make a mod of it. Of course, I'd rather spend my programming time working on dawnofinfinity.

The other problem with UBP is overbuilding. A while ago I was playing on the Knights UBP server on ATCS, and an industrious fellow had filled the entire central hallway with turrets. You couldn't get through without walking on them. Its a bit of overkill.
adam_0
QUOTE(LNSU @ May 19 2008, 12:03 PM) *
The other problem with UBP is overbuilding. A while ago I was playing on the Knights UBP server on ATCS, and an industrious fellow had filled the entire central hallway with turrets. You couldn't get through without walking on them. Its a bit of overkill.

That happens in RTSes too on "Big Money" maps or the like. I like your zone idea though, that would be a really fun mod to play on.
LNSU
I noticed that the PornServ tremulous server has implemented a mod with what I talked about in my previous posts. It results in (usually) a poorly defended reac, and many small forward heal/rearm bases.

Edit: I have played this enough to give a review of it:

Its pretty cool, but you need 2 or 3 dedicated builders for it to be effective. I'd suggest building a strong secondary base as soon as you get to S2, moving the reac to it, and expanding from there.

It gives the humans too much of an advantage on atcs. I filled the tunnel with about 10 Tesla generators.

Speaking of which, I'm doing a physics project on Tesla now.
adam_0
QUOTE(LNSU @ May 21 2008, 10:33 AM) *
I noticed that the PornServ tremulous server has implemented a mod with what I talked about in my previous posts. It results in (usually) a poorly defended reac, and many small forward heal/rearm bases.

This makes for a more realistic game - in real warfare, you're not going to leave your base undefended or go out and attack by yourself. This makes it more of a strategy game and less of a "shoot everything in sight" sort of game.

QUOTE(LNSU @ May 21 2008, 10:33 AM) *
Its pretty cool, but you need 2 or 3 dedicated builders for it to be effective. I'd suggest building a strong secondary base as soon as you get to S2, moving the reac to it, and expanding from there.

Yeah, and that's why it's better for larger servers - people have dedicated tasks, such as defending the base or building it.

QUOTE(LNSU @ May 21 2008, 10:33 AM) *
It gives the humans too much of an advantage on atcs. I filled the tunnel with about 10 Tesla generators.

I disagree with that - if the aliens play that out right, they could take out the repeater and then the rest is history. Or, with dragoons stationed near the expansion, have a marauder or advanced marauder RC jump, take out the reactor, and then take out the repeater, etc.

I think our playing styles are quite contrasting, LNSU - do you generally play as humans?
LNSU
Yes. I can't play as aliens, because the dretch's sight distortion makes me nauseous.

A marauder jump onto the repeater would be almost-suicide from the teslas underneath, and the dragoon couldn't snipe it without getting zapped because I built in a corner.

One problem is that on poorly-positioned human bases (most of them, its hard to get a good move team going), only one of the paths to the reac can be defended well.

Besides, the aliens came at it with tyrants, and only got one tesla down before they had to run off to rest/heal.
adam_0
So, I want to hear a general consensus, so at least we can start something here: all in favor?

"I"
Rickton
Er...consensus for what?
adam_0
Whether we should make a clan and add [ASW] to our names or not, of course.
Mispeled
Eh, making a clan is really pretty unnecessary... let's just all get together on IRC sometime and pick a random server and play a few rounds.
LNSU
I'm up for it. I could probably play today.
LNSU
http://r-1.ch/tsb2.png

Might be useful for us to find each other, even if it is windows-only.
adam_0
QUOTE(LNSU @ Jun 11 2008, 12:47 PM) *
http://r-1.ch/tsb2.png

Might be useful for us to find each other, even if it is windows-only.

...or you could use the game's built-in friend finder. If we all added [ASW] to our names, then the finder would come in quite handily. I'm going to add it to my name today.

Dang, I had totally forgotten about this topic until just now. Anyways, it'd be cool if we could play together. I personally think it's a heckofalot more fun when there's people you know (or have something big in common with) playing with you.
gray_shirt_ninja
I'm going to add [ASW] to my name. I'm glad I've got a computer and I can play again biggrin.gif
Shlimazel
I tried to download this before but it refused to work. I just redownloaded it, however, and it works just fine. I'd be willing to play sometime.
LNSU
I am now adding [ASW] to my name. If anyone's up for a game tonight, post here with what server and time and time zone to meet. I should be able to play until about 7:30 PM EST (-5 UTC)

which is 1 hour and 45 minutes after this post
Shlimazel
I'll be free after 6:30 EST. Please note that this'd be my first game of Tremulous, so I wouldn't be too good. I'll add [ASW] to my name.
adam_0
Glad to see all the fresh interest in the game. Unfortunately, I'll be unable to play, as I have a lot of homework that I must finish. The next time I get on, I'll be sure to find you guys...
gray_shirt_ninja
I'm on some random server right now. I'll probably be there for a while. My schedule is crazy this week so I can't give you a specific time that I'll be on.
Shlimazel
Hey, guys, I'm launching a server called ASWtrem, feel free to join.
gray_shirt_ninja
I don't see it. Did you really?

Annoyance. You're now on a server that my ping is a little too high to join.

Double annoyance. I have to go eat dinner. I might catch you late tonight.
LNSU
alright, if anyone gets this, my apologies, but I'm too tired to play right now. I ran for an hour (its the first time I've done a long-distance run in two months), and I'm rather exhausted.
Shlimazel
I did, really. But not much before you posted that, I decided it might be a good idea to actually try and play the game first, to get some practice. It's insanely hard, and the aliens are waaaay too fast. But it's kinda fun nontheless.

I'm not going to be able to play more right now, but I'm open this Wednesday for a game at around 5:00PM to 7:00PM EST if anyone is interested.
LNSU
You'll get better at it eventually. Focus on staying alive, not getting kills. Kamikaze runs only pay off for very good players, and not often at that too.
Shlimazel
Ah. I see that it plays much differently than most games I'm used to. Well, I'll work at it.
adam_0
The idea of Trem is to get kills, thus getting credits or evolve points, without dying, giving your opponents credits or evolve points. It's not like Halo where it's like "Haha I got a hea... oh dang, I'm dead again".
gray_shirt_ninja
QUOTE(LNSU @ Aug 25 2008, 05:49 PM) *
You'll get better at it eventually. Focus on staying alive, not getting kills. Kamikaze runs only pay off for very good players, and not often at that too.

I did do very well off of three kamikaze runs today. Those dretches kept jumping into my flamer tongue.gif
Shlimazel
Yeah, I didn't do too good. But it was fun playing with you guys. Maybe I'll see you again tomorrow?
gray_shirt_ninja
Hopefully. Don't be discouraged by your skill. Tremulous is hard and it takes a lot of play time to develop your abilities.

Just so all of you know, ASW now stands for Anonymous Scientology Weirdos. Don't betray our true origins to the nonbelievers!
adam_0
QUOTE(gray_shirt_ninja @ Aug 26 2008, 02:59 PM) *
Just so all of you know, ASW now stands for Anonymous Scientology Weirdos. Don't betray our true origins to the nonbelievers!

I liked A Single Wipe better, but maybe that's just me tongue.gif

Anyways, it was fun seeing you guys in there.
LNSU
it was fun playing with you guys for a bit, sorry I had to go. I haven't played before today in about 2 months + a few weeks, so I was a little off. I never really got the hang of the flamethrower. It unnerved me not being able to see my own flames. I usually stick with the chaingun/bsuit, or plasma cannon/whatever (other 400-cr gun) and helmet/armor/jetpack.

Personally, I'm in favour of ASW being A Single Wipe on even-numbered days, and Anonymous Scientology Weirdos on odd-numbered days. All in favour, post below.

Unlike many FPS games, tremulous is hard at first because you jump right into the fray with the good/experienced players instead of working your way up through progressively harder single-player bots like many more popular games. Also, it helps to be able to run the maps backwards and not run into walls. Also, good covered/snipe spots are rare/hard to get to/hard to find, IMO.
adam_0
First post below. biggrin.gif Anyways, I think, if it's ok with you guys, that I might ask my friend to add [ASW] to his name. He's already a part of the contra/monkey/darth clan, but I don't think they'll mind if he sticks a little [ASW] in there somewhere...

QUOTE(LNSU @ Aug 26 2008, 08:09 PM) *
Unlike many FPS games, tremulous is hard at first because you jump right into the fray with the good/experienced players instead of working your way up through progressively harder single-player bots like many more popular games. Also, it helps to be able to run the maps backwards and not run into walls. Also, good covered/snipe spots are rare/hard to get to/hard to find, IMO.

I think sniping is discouraged in the game (Advanced Dragoon doesn't count). The only gun with a zoom function is the Mass Driver, and even that's better used as heavy artillery. I once killed a Dragoon solely with my trusty Mass Driver. Although I stay away from it because it's the choice weapon of aimbotters...
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