QUOTE(mrxak @ May 16 2008, 12:10 AM)

Well I can only speak for the PC version. I've got a Radeon X1900XT at 1680x1050 and the only choppiness I've seen is when it does the quick spin-around when you're up at a high tower or whatever filling in the map. It's not even choppy then, really, it's just the only time you notice any framerate whatsoever. That said, I haven't played with any settings. It looks beautiful so I assume it's at highest settings. I'll try to figure it out for sure if people want me to. Controls work really well as I said.
One common complaint I've heard is that gameplay can be a bit repetitive. There's some veracity to that, however as you "level up" you do gain new abilities and weapons that add new gameplay elements. Also, while the actions you conduct are repetitive, they are fun actions. Even the things you pretty much have to do before you can complete a mission (going to the top of structures and mapping out the city), often present a sort of puzzle. While many of these buildings are similar in their architecture, others are unique and require some careful thought and planning, or even the elimination of guards who spot you on the roofs. After all, if you make a wrong move while climbing to the top of the massive cathedral in Acre, let's say, you can plunge to your death. That one in particular took me a while to figure out how to get to the top of, and the view was definitely worth it.
Anyway, I can understand why some people might not have liked it, but the overarching story is rather compelling to me. And if I do get a little bored with completing the objectives, I can always just explore the cities, engage in random acts of violence and the subsequent combat with guards, or go back to areas I've "completed" before to look for more flags (a secondary objective) or jump around on the terrain and just look around. It's a huge game world, there's lots to see, and the game is very forgiving- letting me come back to the main tasks whenever I feel like it.
As for the HUD, I mostly just ignore it, actually. It's useful to see how many throwing knives I have left, and how much I'm hurt or whatever, but the map and the radar hasn't really been a factor. I prefer to get to know the locations I'm operating in before I do much, which I suppose the real Altair would have done first anyway. I usually make my way to the rooftops quickly when I enter a new area, take out any archers around the place, and get an overview of the city. Then I explore the street-level, help citizens, figure out what investigations I need to complete, do all the extra ones too, and then start planning out my assassination before going to get permission from the assassin's guild. I even rehearse my escape a few times. Maybe that's why I seem to be pretty good at the game, I know the terrain well and I do a lot of combat practice.
I commend your dedication. Like i said though, just finding your way around can be troublesome without it and it makes eagle vision about 1000 times more important. Either way i'm curious to know which assassinations you've done and which you've liked so far. My favorite(and probably the most difficult) you've probably yet to get to since its one of the last.
Also fun facts: if you do a counter that leaves the guy stunned, pressing attack will kill him and the run/sprint/jump button will break his legs. If he's the last foe he will be alive on the ground and you can finish him with your assassin blade.
Secondly: Note the info in here is niffty and not story spoiler or even gameplay spoiler. You may have already done it. If you have however i suggest you don't use it during the end because it can take a lot of fun out of the game
you can fight with your hidden blade. You can only counter, but counters are instant kills unlike the blade and sword which won't actually kill stronger enemies the first time. Regarding the previous warning this can take the challenge out of fights if your any good with your timing. Also if battling with the hidden blade and you see a soilder motion to attack, cringe, or look like they're going to be sick, that means their guard is down for a instant killThirdly:Throwing guards off roofs or into scaffoldings can be great ways to clear your enemies. Just be afraid of throw debris for the first half of the game. Very afraid.
Fourth: Assassins posses many amazing skills from astounding climbing abilities, knife throwing, weapons master, guise, and cunning. There is oddly enough though one very common skill among todays populace that assassins apparently do not posses, and i can't wait until you find out what it is.