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Captain Skyblade
Out of curiosity, how many of you would express interest in such a plug for one of the EV games (probably Nova)?

I'm not making any promises to make such a plug yet since RL matters are keeping me occupied. But if SC is as popular in the EV community as it is everywhere else, I don't see any reason not to give it a shot once time permits me.

-Blades

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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
Zacha Pedro
I think it makes sense... and I'm a big Starcraft fan, I would really be interested in playing such a project.

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The Ambrosia Mac CD with other registrations - 5$. Paying for EV Nova as it's such a great game - 30$.
The 1337 EV Nova T-shirt - 22$. The NovaTools by wOOtWare to tinker with your Nova - FREE!
The feeling you're a Nova geek - priceless.
There are things you can't buy or that are free, for everything else, there's indeed Eurocard Mastercard.

[This message has been edited by Zacha Pedro (edited 03-23-2004).]
Echoboom
I'd download it. No need to make a full storyline - I'd be perfectly happy with just a few ships and weapons.

I think that there's already one that gives a Battlecruiser and a Carrier.

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Star Wars: Nova
SW:N Forums

[This message has been edited by Echoboom (edited 03-12-2004).]
zhouj
I'd be interested and recommend a ships pack of sorts. I would advise against a TC given the relative lack of background information and the fact that a TC will likely not be completed anyways.

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Days of Glory, Upcoming TC for EV: Nova
Ephialtes
Actually, I have the manual with a WHOLE lot of background info if anyone is interested.

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The Blog of Ephialtes
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zhouj
QUOTE
Originally posted by Ephialtes:
Actually, I have the manual with a WHOLE lot of background info if anyone is interested.



I have the manual too. It's not even close enough for a TC. Less than a dozen planets are mentioned in any detail. I really don't think anyone wants to play in a universe about 12 systems big.

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Days of Glory, Upcoming TC for EV: Nova
Captain Skyblade
QUOTE
Originally posted by zhouj:
I have the manual too. It's not even close enough for a TC. Less than a dozen planets are mentioned in any detail. I really don't think anyone wants to play in a universe about 12 systems big.



If I did make a SC plug, the story would be developed specifically for the project. All of the happenings in the original SC game would serve as historic points and a basis for a new story.

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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
Sam_the_Smart
That's a good idea (if you're willing to take a few creative liberties), but I agree with zhouj. There are many TC's that get started, but never get finished. Either the people on the team get bored, or you decide it's too much work, or it just never really gets organized enough to make any real progress. If you really think you can commit yourself to that big an undertaking, go ahead. But, otherwise, don't waste your time. While the ship or two available now are nice, I'm sure everyone would still appreciate a bit more, even if it isn't a TC.

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"You can't catch Jesus, he's the gingerbread man."
UE_Research & Development
QUOTE
I have the manual too. It's not even close enough for a TC. Less than a dozen planets are mentioned in any detail. I really don't think anyone wants to play in a universe about 12 systems big.


You can expand that a bit. Between the assertion that the Protoss controlled one-eighth of the galaxy at one point, and the backstory that can be found in bits and pieces on the Map of the Week pages, you could probably bump that up to about 70 or so systems .

However, there aren't that many space-capable vessels. I can think of only a few off the top of my head (from the Terran race): the Battlecruiser, the Science Vessel, the Wraith, the Valkyre, and the Dropship. As well, there is the strange-looking 'recovery ship' that you can see in the introduction cutscene (which made no sense to me whatsoever), and the thing that looks like a cargo container which makes an appearance in two other cutscenes. Oh well...SC is mostly a land-based game, so there would understandably be a dearth of space-related information.

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Dr. Trowel
Yeah, Starcraft EVN could be fun! Making the first release be less than a full TC would probably be wise.... But having limited "official" background info isn't necessarily a drawback when making a TC or other big plug based on an established body of fiction -- I'm trying to help with a few of the SFA planet descs, and trying to stay true to canon gets old after a while. If there was less information out there, I'd feel more free to make stuff up.

That said, I'd rather see you do banking spins for some of your Cold Fusion models first, if you can stand the drudgery! (If not, doing engine glows for 'em remains on my to-do list, though Photoshop trickery will never match what you could do with the models.)

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Zaku
i like the idea and would like to help if i knew how

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Captain Phillips
I don't even know what starcraft is, but I have Ideas for a plug. UE R&D said that you could maybe glean some 70 systems. for starters I suggest making a plug that adds those seventy systems. Do as many ships as are possible and add those, leave the rest of the game as it is. Kinda like a half (or with nova's huge uniferse, tenth) TC.

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Cmon people, the Chronicles are worth looking at.
Captain Skyblade
Note that I never do the actual plug development. I always start plugs with a team of two or three. I'm just the graphics designer who gets projects started.

And yes, a Starcraft plug would indeed demand some creativity. That would mean developing new ships that were never in the original game.

Since this plug would take place in the future, new tech wouldn't be out of the question.

For everyone with hard feelings toward TCs, I can't really blame you. There have been numerous projects out there that had a lot of promise but never reached completion. But generally I do not start a project unless I intend on finishing it. Only sidenote would be the Ares: Override project, but Ragashingo and I had good reasons to scrap that - new versions of OS X (mainly Panther) do not get along with Ares... or at least Ares developers. Unless Ambrosia releases an X version of Ares, A:O will never be completed.

That said, I will not start a Starcraft plug unless I intend on finishing it. Which is exactly why I haven't made any promises yet.

Main reason so many TCs never get completed is because the developers spend more time advertising the project than working on it. If folks would get their act together and put all their effort into finishing a plug before showing it off, I believe we would see many more playable TCs on the download pages.

Sucks to say so, but I have not yet played Brood War. I'm going to purchase it sometime soon and find out exactly how the story ends. I do pretty much know that Sarah Kerrigan ends up destroying Arcturus and the Terran Empire / Sons of Korhal... but I'd like to find out the details first-hand.

@Trowel: I've also been thinking about getting those Cold Fusion graphics upgraded for the Nova engine. But I've pretty much come to the conclusion that once I start work on a version 2.0, the graphics will not be mods of the original models - they will be new designs created from scratch. Cold Fusion might make Override's gameplay somewhat more enjoyable, but I'm fully aware that I could take it much further.



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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
solistus
Starcraft could be a really cool plug, but you'll need to come up with a ton of new tech. May I recommend that you await the release of Starcraft: Ghost before finalising anything? You could start on models from known ships now, but who knows what material the latest game will give us?

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what_is_the_matrix
QUOTE
Originally posted by Captain Skyblade:
Note that I never do the actual plug development. I always start plugs with a team of two or three.     I'm just the graphics designer who gets projects started.

And yes, a Starcraft plug would indeed demand some creativity. That would mean developing new ships that were never in the original game.

Since this plug would take place in the future, new tech wouldn't be out of the question.

For everyone with hard feelings toward TCs, I can't really blame you. There have been numerous projects out there that had a lot of promise but never reached completion. But generally I do not start a project unless I intend on finishing it. Only sidenote would be the Ares: Override project, but Ragashingo and I had good reasons to scrap that - new versions of OS X (mainly Panther) do not get along with Ares... or at least Ares developers. Unless Ambrosia releases an X version of Ares, A:O will never be completed.

That said, I will not start a Starcraft plug unless I intend on finishing it. Which is exactly why I haven't made any promises yet.    

Main reason so many TCs never get completed is because the developers spend more time advertising the project than working on it. If folks would get their act together and put all their effort into finishing a plug before showing it off, I believe we would see many more playable TCs on the download pages.


Could be fun. Chalk me in as tentative anything (graphics, plot writing, desc writing, resource editing, whatever). I've hit my project limit (two simultaneous extra-curricular projects) for now, but I'm hoping that at least one will clear up with the next quarter. Starcraft would be an interesting challenge to stay true to the game while taking it to a totally different level.

Matrix

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"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

The funniest valentine I've ever gotten.

[This message has been edited by what_is_the_matrix (edited 03-13-2004).]
Bomb
QUOTE
Originally posted by Captain Skyblade:
Out of curiosity, how many of you would express interest in such a plug for one of the EV games (probably Nova)?

I'm not making any promises to make such a plug yet since RL matters are keeping me occupied. But if SC is as popular in the EV community as it is everywhere else, I don't see any reason not to give it a shot once time permits me.

-Blades



Not only would I love to play one- I'd come out of retirement to help develop the scenario/missions/overall design if someone was so inclined.

_bomb




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Ephialtes
I would also love to get involved. I have loads of EVN plug editing stuff on my comp, but I never DO anything with it due to lack of ideas. However, I am pretty competant at it Email me if anything comes up!

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The Blog of Ephialtes
"They can swivel on this middle digit, swivel unti they squeal like two pigs on their honeymoon!" - Kryten, Red Dwarf series 5, episode 6, "Back to Reality"
Dr. Trowel
QUOTE
Originally posted by Captain Skyblade:
@Trowel: I've also been thinking about getting those Cold Fusion graphics upgraded for the Nova engine. But I've pretty much come to the conclusion that once I start work on a version 2.0, the graphics will not be mods of the original models - they will be new designs created from scratch. Cold Fusion might make Override's gameplay somewhat more enjoyable, but I'm fully aware that I could take it much further.


Fair 'nuff. I actually like that CF uses the original models -- it gives new players an opportunity to see something that relates closely to Cartwright & Co.'s original vision, without the eye-pain that a Nova player gets when faced with untextured 256-color graphics. I see adding banks as a logical follow-up along the same lines. I'll go ahead with photoshop engine flare experiments in the next month or so unless you object, in any case. You'll definitely get a chance to nix it if you find my results awful.

Whatever your next project, though, get in touch if you are looking for help -- I might be able to lend a hand again.

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Dr. Trowel's E.S.W.P. -- Featuring Cold Fusion graphics for EVN Override and two EVN:O bug fixes.
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Captain Skyblade
@solistus: That's indeed what I had in mind. I've heard that Ghost will take on more of a FPS role, but I'm certain it will have plenty to add to the original SC story.

@Bomb, Matrix: Good to hear. I know you both have plenty of plug experience. I'll give you a ring if I decide to make this idea a reality.

@Trowel: I could go ahead and re-finish the sprites for the current Cold Fusion graphics, but I simply wish to improve on the models themselves before I put more time into new CF versions. The original release suffered from the all too common "get it released" syndrome... I was lacking time and needed to get the plug out the door ASAP. I never feel like I've done a good job unless I've given it everything I've got.

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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
Skyfox
Isn't there already a semi-done SC TC in the add-ons section?

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"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein
Captain Skyblade
QUOTE
Originally posted by Skyfox:
Isn't there already a semi-done SC TC in the add-ons section?



If there is, I'm amazed nobody has mentioned it...

It has never crossed my eyes. But then again, I'm not a frequent visitor to the downloads section.

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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
Dr. Trowel
QUOTE
Originally posted by Skyfox:
Isn't there already a semi-done SC TC in the add-ons section?


Space Pirate's plug search page makes this so much easier than it used to be....

Download link: EVN-StarCraft TC Pre-Beta - 1.05 mb

Desc from addons page, posted there on 5 Aug. 2002:
QUOTE
I originally started on this project in an effort to make an StarCraft total conversion for EV:Nova but as I stumbled on many problems that prevented me from completing this project It was left unfinished. This is the still unfinished pre beta version of the plug, and it contains many ships and weapons. I will upload it here so that other plug in makers can use my work or maybe continue it. Evil_Shadow


I haven't tried it.


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Dr. Trowel's E.S.W.P. -- Featuring Cold Fusion graphics for EVN Override and two EVN:O bug fixes.
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TheRedeemer
QUOTE
Originally posted by Dr. Trowel:
I haven't tried it.




For anyone whose Interested, I just downloaded that unfinished Starcraft TC. I had a quick look at it, and the only thing that might be of use graphics-whise would be the ships, There's about 6 shans, and most of them are (quite) good quality. The outfit and weapon graphics are not that good, and thats all there is in the way of graphics.

It's been ages since I played Starcraft. Must get me a copy.


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UE_Research & Development
The ships are faithful to the originals- I wonder if the author modeled them himself, used SC sprite graphics, or got models off the Internet. The Scout even has weapon effects!

Now, if you can get rid of the hideous pink color, I think you'll be all good to go .

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Retribution: An Upcoming Plug-in for EVN.
Visit the Chronicles today! Be sure to read the short story 'Fiery Descent'!
Sephil Saga: An upcoming TC, visit the web page today.| | | Both the best and the worst plug-in editor for Windows! EVNEW!
Captain Skyblade
I honestly never take interest in a plug project unless I personally create the graphics. For me, that's where all the fun is.

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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
Ragashingo
QUOTE
Originally posted by Captain Skyblade:
For everyone with hard feelings toward TCs, I can't really blame you. There have been numerous projects out there that had a lot of promise but never reached completion. But generally I do not start a project unless I intend on finishing it. Only sidenote would be the Ares: Override project, but Ragashingo and I had good reasons to scrap that - new versions of OS X (mainly Panther) do not get along with Ares... or at least Ares developers. Unless Ambrosia releases an X version of Ares, A:O will never be completed.[/B]


Bah, Its not a sidenote until the project is declared dead . Once I get my new computer this old iMac will be run in OS 9 full time and I'll be able to finish AO. Its already really close but I just never felt like booting to OS 9 just to test out a change. And tinkering with Ares causes enough crashes that I couldn't stand trying to work with it without the protection of the Classic.

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What secret? I don't know what you are talking about...
Mazer Rackham
QUOTE
However, there aren't that many space-capable vessels.


In addition to those listed, there are at least two freighter-looking vessels shown in the Terran end movie for the original Starcraft campaign (not brood war).

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To quote a pillar of American society: D'OH!
UE_Research & Development
QUOTE
In addition to those listed, there are at least two freighter-looking vessels shown in the Terran end movie for the original Starcraft campaign (not brood war).


QUOTE
As well, there is the strange-looking 'recovery ship' that you can see in the introduction cutscene (which made no sense to me whatsoever), and the thing that looks like a cargo container which makes an appearance in two other cutscenes.


Erhmm.....

I'd love to see what Captain Skyblade does with Starcraft graphics. Whatever the result, I'm sure we'll all be very impressed!

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Retribution: An Upcoming Plug-in for EVN.
Visit the Chronicles today! Be sure to read the short story 'Fiery Descent'!
Sephil Saga: An upcoming TC, visit the web page today.| | | Both the best and the worst plug-in editor for Windows! EVNEW!

[This message has been edited by UE_Research & Development (edited 03-15-2004).]
Klepsacovic
Then there are the various space platforms.
Marines with jetpacks, idea?
That small transport used to board the science vessel in the Zerg missions
And imagine if anything comes of that Zerg/Protoss hybrid...

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Artanis
I have loads of ideas (~180mgs), just very little ability.
If this ever gets off the ground, I'll be glad to share.
Otherwise I'll be plinking away for the next twenty years.

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Mantaray
Why can't people just play Starcraft if they want to play Starcraft?

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Zacha Pedro
Cause we want to play even more Starcraft! Honest, the game is good, the story is immersive, etc... but this is a matter of discussion for just games.

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The Ambrosia Mac CD with other registrations - 5$. Paying for EV Nova as it's such a great game - 30$.
The 1337 EV Nova T-shirt - 22$. The NovaTools by wOOtWare to tinker with your Nova - FREE!
The feeling you're a Nova geek - priceless.
There are things you can't buy or that are free, for everything else, there's indeed Eurocard Mastercard.
Cunjo
Because starcraft in the Nova game engine would be even better.

(look under the EVN downloads in my siggy for the Gemini Missle plugins I made. feel free to expand on them if you want. I wouldn't mind seeing them in someone's starcraft plugin)

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what_is_the_matrix
QUOTE
Originally posted by Cunjo:
Because starcraft in the Nova game engine would be even better.


Not necessarily better, but different. You can't compare Nova with Starcraft because the games are fundamentally different. Starcraft is a real-time-strategy game where the player can control dozens of individual units to defeat an enemy. Nova is a 3rd person space shooter where the player actively controls one ship and has limited control over any escorts he or she might have. If the Starcraft universe were brought into Nova, the game would be different. It would play differently, and we can't expect to compare the two. It's almost like trying to compare UT2003/UT2004 or Soldier of Fortune/II with Tomb Raider.

Matrix

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"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

The funniest valentine I've ever gotten.
Captain Skyblade
QUOTE
Originally posted by Dr. Trowel:
Space Pirate's plug search page makes this so much easier than it used to be....

Download link: EVN-StarCraft TC Pre-Beta - 1.05 mb


After looking over the resource files, I'm quite certain those are the original SC sprites converted to Nova format. They do not look like remakes.

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EVula's Lair | Hyperiums | Apple Computer | Homestar Runner
Cold Fusion: Override v1.0.0 | Cold Fusion: Nova Port v1.0.0
Bomb
QUOTE
Originally posted by Mantaray:
Why can't people just play Starcraft if they want to play Starcraft?



Because quite simply, a plug-in would be a much more immersive look into the StarCraft universe... the game itself does quite a bit, but you never feel like you're actually in it. I for one, would love to give the SC scenario a good EVN treatment. The only problem being graphics, of course. If I found a killer designer and a dedicated developer who could bang out a lot of the code, I'd definitely be interested in making it happen- and getting it done, because my list of ideas are pretty much endless.

_bomb


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iamwallflower
Damn doing graphics for this would be awesome... zhouj don't kill me

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*skeptic*
orcaloverbri9
QUOTE
Originally posted by Mantaray:
Why can't people just play Starcraft if they want to play Starcraft?


Your question is similar to:

Why don't people just play Polycon if they want to play Polycon?

Why don't people just play one of the many, many, many Star Wars games if they want to play Star Wars?

The answer is simple: because they want a different take on it. I could play Rogue Squadron if I want, but EV SW TCs (Thank GOD for acronyms! ) are different, and allow a completely different game experience.

Just try and tell me that an EV TC for, say, X-Wing would be the same as an SW TC.

The same goes for SC.

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Bomb
[quote]Originally posted by iamwallflower:
Damn doing graphics for this would be awesome... zhouj don't kill me  

_bomb



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Bomb
Bump. Cmon... free karma point to the first one who at least tries to model/render some of the Starcraft ships...

_bomb






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what_is_the_matrix
QUOTE
Originally posted by Bomb:
[b]Bump. Cmon... free karma point to the first one who at least tries to model/render some of the Starcraft ships...  
_bomb


You serious? Well, we'll see if I have time.

Matrix

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"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

The funniest valentine I've ever gotten.
iamwallflower
Though not official, TONS of ideas could be gleaned from here: http://www.starcraft.org/fanfiction/

(with the author'(s) permission of course)

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*skeptic*
iamwallflower
Holy **** this would be useful: http://www.sclegacy.com/sections.php?op=vi...ticle&artid=108

(SC planet list with descriptions)

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*skeptic*
Raemon
I would love to help with a StarCraft plug. I'm not much with graphics, but I love doing storylines and descs. I could do the galaxy layout and missions strings.

I actually think Nova comes with a good enough variety of graphics that new ones aren't that necessary. If there are people who want to do new graphics, that's even better, but we could easily use the following as placeholder graphics:

Pirates = Confederacy


Federation = UED
Polaris/Vellos (All with a bright yellow or blue tint) = Protoss
Wraiths and a few weird polaris ships = Zerg

As for the limited number of systems: I personally consider that a good thing. A smaller Galaxy means less work and more likelihood that the project will get finished. After we've created a "Base Universe," other developers (or us) can add expansions. The most important thing is to give people access to a bunch of ships and outfits to try out and an environment to explore with them. Just cause its a TC doesn't mean it has to be friggin huge.

Story String Ideas:

I think that the storyline should be set just after Brood War. Each of the powers from BW (Dominion, UED, Kerrigan and Protoss) are currently recovering from their major losses. Kerrigan obviously will have the upper hand right now, but as she just spent a lot of resources defeating the Dominion, Protoss and UED, she isn't exactly in a position to conquer everything immediately. Here are some ideas for storylines that don't conflict with anything but offer some new ideas. (Will they be obsolete when Ghost comes out? Yes. But given Blizzard's habit of taking 4+ years to develop games, I don't think we have to worry about the plug-in getting spoiled anytime soon)

Confederate Resurgents String - A group of surviving Confederate Venerables want to reclaim power from the Dominion. They start you off with a few blind missions (Ferry random unknown cargo to system X. Once you've helped them for a while, they reveal themselves and ask if you want to help officially. You might strike a deal with the remaining UED forces to get ship support, and eventually steal a Psi-Emitter and bring in a bajillion zerg to attack Korhal, killing it again with poetic justice.

Hybrid String - A telepathic voice begins to enter your mind, asking that you travel to various obscure planets and locating cocooned Protoss-Zerg hybrids. You become more and more infected by a psychic plague as you obey the whims of the Xel'Naga. (Those of you who have seen the secret level in Brood War know who and what I am talking about)

Rogue Zerg String - A group of pirates are using stolen UED technology to control renegade Zerg. They may hire you (once you have a decent combat rating) to raid Kerrigan's outer bases and steal the eggs of more powerful Zerg. After doing this, you gain access to some Zerg "technology" such as infested ships (I always wondered, if they can infest a Command Center, why not a battlecruier?) and hire Zerg escorts.

Protoss String - Zeratul approaches you, heavily robed so you can't really tell who or what he is, asking for transport back to Shakuras. After that, you gradually get to help out the Protoss and gain access to their technologies.

None of these strings need to be majorly complicated. Mostly, the point is to make it so that you can't simply buy all different outfits all at once - mission strings that gradually give you more access to more powerful and exotic equipment.

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Artanis
Also, the SC & SCBW campaigns can be adapted into such a plug.
If you start as a terran civillain, you could join the Sons of Korhal or the Confederacy, following some of the NPCs around following the same story as Starcraft, but with a different viewpoint, depending on your faction.

After following the campaigns, it can lead the strings described above, or wait for Ghost to come out and write more story in at that point.

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Jules
Can't believe I missed this!!

Awesome idea. I might try making a new starcraft ships over the weekend! Think I'll start easy with the colony ship, the progress to the dropship. What colours we wanting? Are there going to be colour variations for certain fleets perhaps (to keep in with the whole starcraft look and feel). It will be no problem creating multiple colour schemes!

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Artanis
QUOTE
Originally posted by Jules:
Can't believe I missed this!!

Awesome idea.  I might try making a new starcraft ships over the weekend!  Think I'll start easy with the colony ship, the progress to the dropship.  What colours we wanting?  Are there going to be colour variations for certain fleets perhaps (to keep in with the whole starcraft look and feel).  It will be no problem creating multiple colour schemes!



Yes! Different colors!
Each faction/fleet in each race has a unit color listed in the SC manual. Not only that, but also symbols for each squadron/faction/tribe has its own symbol.

Terran
Omega Squadron: Black
Nova Squadron: Purple
Alpha Squadron: White
Sons of Korhal: Red
Umojan Protectorate: Aqua
Kel-Morian Combine: Green

Zerg
Tiamat Brood: Red
Fenris Brood: Green
Baelrog Brood: White
Garm Brood: Orange
Jorgamund Brood: Purple
Sutur Brood: Blue

Protoss
Ara Tribe: Red
Akilae Tribe: Green
Shelak Tribe: White
Sargas Tribe: Blue
Auriga Tribe: Orange
Furinax Tribe: Purple

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The only intelligent thing a computer can do without the aid of its programmer is go on strike when required to work without air conditioning
www.evula.org/artanis
My EVN Capture Odds Calculator [flash 7 required] | Orisinal | Happy Tree Friends | Deviant Art | My contribution to the Kerry Campaign
Oops.
silver_wind
I will try and make a ship too, probably the Scout or Wraith, but it may not have textures. ( I am learning to make textures right now.)

Good storyline idea Raemon.

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EV Nova is like digital crack, and I am addicted.
Jules
Heres how I'm getting on so far



Just working on adding details, recessed panels, doo-dads and weapons at the moment. Once I've done that I'll texture it and render up a scene for y'all...

-update-
added some weapons, recessed a few panels... still thinking about the details... just putting in the odd couple of minutes every so often. details will be added shortly
-update-

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'It's only when you look at an ant through a magnifying glass on a sunny day that you realise how often they burst into flames'
- Harry Hill

[This message has been edited by Jules (edited 04-10-2004).]
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