Heh yeah, you're right - they really need to get an FAQ put up there :-) Perhaps I'll write one for them...
Basically, though I refrain from saying this in so many words, it is EV in 3D with no Multiplayer, and quite a few completely different design ideas of my own. It will feature a 3D galaxy for the map view (already done, it's nice and pretty - watch one of the movies :-) although you fly around the systems on a flat 2D plane, to keep the fun physics of EV-like games.
I am still yet to announce it officially - that will probably come when I am done with the engine, and I can relax and make content for it :-)
Also, to be honest, it hasn't been worked on in a while - I've been working on another, smaller 2D game called Freefall -
http://www.aelius.com/phish/freefall/ for screenshots. It is nearly done, but those screenshots are actually an older version.
I'm making both games with BlitzBasic3D, which is currently a PC-only software development package, but will come out for MacOS X in September. By then, Unity will be much nearer to completion, and I'll just be able to recompile a different version, and it should work in OS X :-D.
Summary: Blitz3D is l33t, and it is coming to mac!
http://www.blitzbasic.com/ [This message has been edited by joephish (edited 05-10-2002).]