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Originally posted by StarStrafer:
Preach on, dude. Final Fantasy VIII remains my favorite game in the series. It continues to offend many traditionalists because it was the first in the series that was willing to try some radical changes in its approach, but I personally feel the old formula, which held up pretty well through the SNES trilogy, was definitely getting a bit worn by the time it was recycled yet again for VII. I still don't understand the universal acclaim FFVII receives, as it was fairly mediocre in most areas and only really innovated in the area of graphics, a necessity as SNES-quality graphics simply wouldn't have cut it on the far more sophisticated PlayStation.
Come on. FF VII was indeed a massive step up in quality, but it was also a massive step up in story line, and overall atmosphere of the game.
Mediocre? Materia was
not used in any game before it, so the battle system was good. The characters were good. There was
lots of stuff to do after you completed the game. Such as go back and complete all the side quests and beat the Weapons.
FF VIII lacked alot of this and more, which I'll deal with later.
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FFVIII's main character, Squall, was everything Cloud was, but actually had a personality and didn't look like Popeye, and at least he tried to find an original weapon, as opposed to Coud's standard issue Big Sword. Seifer is undoubtedly cooler than that boytoy Sephiroth (he almost kills the main character in the opening movie in a fair duel, rather than literally stabbing a supporting character in the back a third of the way through). The realistic look and movement of the characters is also far and away superior to VII's inflatable anime dolls.
Okay, FF VII's characters were 'super-deformed' because the designers didn't think they could make the characters look realistic yet. They weren't sure what the PS could do yet. You say that FF VII has good graphics but then turn around and go, "But VIII's" were better. Of course they were better, the game was released way after VII. If a graphical leap is all it takes to make a game better, then X would be hands down the best game in the series.
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The ballroom dance scene in VIII absolutely stunned me the first time I saw it, with its incredibly lifelike waltzers. By comparison, seeing Aeris for the first time in the opening of VII was very jarring, as she stood in stark contrast to the much more realistic cars and surrounding city.
Aeris was supposed to contrast with the city. She was from the earth, natural, and pure, surrounded by the dark brooding atmosphere of the city.
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To this day, I'm still not sure I fully understand what was supposed to be going on in Final Fantasy VII. While VIII doesn't fare that much better in terms of plot clarity, it's fairly comprehensible until well into the fourth disc, which is when things start getting convoluted. All in all, Final Fantasy VII is a game for anime geeks and ultra-purists, while Final Fantasy VIII is the first in the series to achieve truly cinematic storytelling.
What?! VII's plot was brilliant and tied in perfectly. I'm not going to run down the plot for you, but it's all there I promise. Indeed, it's so comprehensive that if you go back and play it again, one of the hobos in the city has a number tattoo on his hand and he's dribbeling which anyone who's played through the game, realizes the signifigance of it.
VIII by comparison has virtually
no clues or foreshadowing for the plot. It's just all of a sudden they "remember" that they all attended nursery school together?? Give me a break. That was the most forced, and stupid plot twist of any FF. Why would they forget this? What's the point?
In VII you're presented with an amnesiac trying to piece together the fragments of his past, which is all brought together in one scene of the game. It all makes sense, why the events were what they were, and if you play back through, you can pick up on the hints towards this. It's nothing like VIII where it's just sprung on you.
Finally, some more gripes I had with 8. There's an item in the game that allows your characters to auto-limit break making the game ridiculously easy. You just dupe the item and you've virtually beaten the game.
Also, on the fourth disc,
you can't explore the world because all the cities are closed! Come on! The most fun to be had in the FF games was going out and exploring and finding sub-quests and things to do. VIII by contrast pulls you along by the hand and then never lets you go.
Also, VII has many, many mini-games throughout the game, whereas VIII has only the one card game. If you don't like the card game? Too bad. It's the only one you get.
In my opinion, VIII tries too hard to be a game version of a movie. If I wanted a movie, I'd buy one. FF games, are games, and the fun element of it being a game was totally lost for me on VIII. I felt like I was holding the play button on my VCR for forty hours.
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"I went to the woods because I wished to live deliberately, to front only the essential facts of life, and see if I could not learn what it had to teach, and not, when I came to die, discover that I had not lived." - Thoreau