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Ambrosia releases Soundboard. Trigger your sound effects!

Posted Jul 1 2009, 02:21 PM

ROCHESTER, New York -- July 1, 2009 -- Ambrosia Software announced today the release of Soundboard 1.0.1. Like cart machines in broadcast radio studios, Soundboard lets users map sound effects, audio clips, or musical accompaniment to keys on the Mac keyboard, easily triggered with a single tap. Get trigger happy today!

 


Soundboard answers the needs of podcasters and broadcasters everywhere looking for an elegant way to instantly incorporate sound clips into their live performances, or to quickly and efficiently use onboard audio to create custom musical mashups.


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Unleash the Hounds of Ambrosia

Posted Jun 26 2009, 07:54 PM

As you may have correctly surmised, Ambrosia is not your typical work environment. This is evident from the very moment a visitor walks into the office and is first accosted loudly by Hector and, within seconds, barraged by a pack of dogs.

I know what you're thinking, and no, this isn't some sexist knock at my male coworkers -- come on, give my creative mind a little more credit than that. When visitors enter our office, they are quite literally tackled by the most adorable mob of tail-wagging, tongue-lolling happy pets to ever slide across a hardwood floor. The tornado, in the rare instance it is not tearing haphazardly through the office, actually consists of anywhere between one and four of our dogs at any given time. Sure, we could probably leave our furry friends at home every day, but then how would we annoy the cat people in the office?!

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The shirt of +5 Awesomeness.

Posted Jun 25 2009, 10:09 AM

ROCHESTER, New York -- June 25, 2009 -- First, some facts. While awesome, wolves share their ancestry with your best ball-chasing, kibble-eating friend, Canis lupus familiaris. And yes, they're apex predators and all (yawn), but let's face it: times have changed. New World Order and all that. Move on. The parrots have. A quick look at parrot lineage leads in a straight, million year line back to the epitome of the apex predator - Tyrannosaurus Rex - but what have they been doing in the interveneing millennia? Plotting, that's what. Also growing and preening lovely plumage, developing an appreciation for delicious peanuts, and learning to TALK.

Are you looking to leash the power of Lassie's cousin, or do you want to turbocharge your life by tapping into the evolved power of parrot?

Buy this shirt. Wear it, and feel the unbridled eons of potential course into every fiber of your being. The world will crack open before you like a tasty walnut.  

This amazingly awesome shirt currently is available on the Ambrosia Zazzle page.  

As a special note they also offer Free Shipping. Anywhere on the planet. No Minimums. Use code: JUNESHIPFREE

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Shall We Play a Game? A computer only DEFCON tournament!

Posted Jun 22 2009, 02:02 PM

ROCHESTER, New York -- June 22, 2009 -- The echoing robotic voice of Joshua from the 1983 classic "War Games" asking the simple question "Shall we play a game?" might now be a reality. Not in the idea that a robot controlling nuclear weapons might destroy our world, as that's likely been true for quite some time. In the upcoming  IEEE Symposium on Computational Intelligence and Games  you might not be sure if it's a person or a computer attempting to wipe your population off the thermonuclear battlefield.

IEEE's Symposium has created an interesting competition for this year, and we are proud to say that they will be basing it around Ambrosia's own DEFCON.

The idea is simple, contestants program an AI to play DEFCON and then pitch their bot against enemy bots in a series of one-on-one thermonuclear chess games. The winner is the programmer whose bot successfully annihilates its opponents and racks up the highest death count. IEEE is offering a $500 prize to the deadliest DEFCON AI bot competition winner.  Secondly, part of the symposium is a sort of “Turing Test” challenge, in which contestants then demonstrate their programmed AI against non-computer foes. The objective is to try to trick a panel of human judges into thinking the AI is a human player.

The symposium will be held Sept 7-10 in at Politecnico Di Milano, Milano, Italy. 

To read more please visit their site here.


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iToner 2.0.3 released - addresses syncing with iPhone OS 3.0, iTunes 8.2

Posted Jun 18 2009, 05:02 PM

ROCHESTER, New York -- June 18, 2009 -- Ambrosia Software, Inc. today announced the release of iToner 2.0.3. This update, free to all registered iToner customers, addresses minor compatibility issues with iPhone OS 3.0 and iTunes 8.2, and will ensure that iToner continues to be the easiest way to make and transfer custom ringtones to your iPhone.

Ring us up for the update here: http://www.AmbrosiaSW.com/dl/itoner

... or click "Check for Updates" in iToner's File menu.

iToner is the original utility designed to easily turn any audio from your Mac into a customized iPhone ringtone without paying per per-ringtone fees or jailbreaking the iPhone.

iToner 2.0.3 features the following minor changes:

  • Some changes to aid in syncing from iTunes 8.2 to iPhone OS 3.0 phones
  • Fixed clicking sync button when an edit is in progress

iToner 2.0.3 is a free upgrade for registered iToner customers, and costs $15 for new users. iToner 2 requires Mac OS X 10.4.10 or later, and is a Universal Binary application.


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