Ambrosia Software were the publishers, and Andrew Welch played the role of overall project manager. Matt Burch wrestled with the code like a true code-warrior to bring you the amazing EV Nova engine. ATMOS Software slaved day-in and day-out to bring the graphics and the scenario up to Andrew's exacting standards. Finally w00tWare delivered a Nova editing suite that allowed ATMOS to speed up development enormously.
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