Frequently Asked Questions

What language is EV Override written in, and what programs were used to create EV Override?

Last Updated Sep 19, 2005

EV Override was written entirely in C. The original EV Override engine was initially written in THINK C on Matt's Quadra 630, and then he moved over to CodeWarrior. Resources were editted with ResEdit. For graphics, Matt Burch used Infini-D and Bryce. Peter Cartwright used Specular Infini-D for 3D-designs, and Adobe Photoshop for general fiddling with graphics. The EVO engine uses the Sprite Animation Toolkit by Ingemar Ragnemalm. It uses the Ambrosia Monitor_Tool for monitor selection and effects, as well as the Sound_Tool for 8 channel stereo binaural sound effects.

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